Die Laughing
Die Laughing is a short-play, GM-less tabletop roleplaying game where players portray characters in a horror-comedy movie.
Torg Eternity – Cracking Tales of the Nile Empire
Masked heroes rise to battle the villain, free Core Earth from Mobiusa grip, and prevent him from attaining the ultimate power of becoming Torg!
Torg Eternity – The Fires of Ra
The Fires of Ra is a massive adventure suitable for several months of gaming
Torg Eternity – The Nile Empire
The Nile Empire is ruled by High Lord Mobius and his legions of lackeys.
Aliens & Asteroids
Aliens & Asteroids is a tabletop roleplaying game about gritty, dark, terrifying science fiction stories, combining the uncertainty of space exploration with the horror of discovering beings and technologies beyond our understanding.
Torg Eternity – Ruins of the Living Land
Ruins of the Living Land offers a deeper look into the crumbling cities inside Baruk Kaah’s savage realm.
Scion 2nd Edition – Book Two : Hero
Scion: Hero details the children of the Gods when they have been touched by the divine, awakening to the miraculous power their parents wield.
Scion 2nd Edition – Book One : Origin
Scion is a game about Gods and humanity, and everything in between.
Atmar’s Cardography – Enter the Fiery Pits
This is a 52 card dungeon crawl module for use with your favorite roleplaying game.
Atmar’s Cardography – Break Through The Icy Divide
This is a 52 card dungeon crawl module for use with your favorite roleplaying game.
Call of Cthulhu – Starter Box Set
This Starter Box contains everything you need to start playing Call of Cthulhua the tabletop roleplaying game of mystery and horror.
Lamentations of the Flame Princess – Sounds of the Mushroom Kingdom
This book gives all the details of these underworld interlopers in order to enrich your not-in-a-Mushroom-Kingdom campaign.
13th Age Fantasy RPG – The Book of Ages
The game is called 13th Agea so whata s in those 12 previous Ages? What fantastic treasures, brooding monsters, perilous dungeons, or ancient secrets survive from past centuries? What now-vanished icons shaped history, and what legacies did they leave behind?
Delta Green – Handler’s Guide
This massive, full-color volume is filled with deep resources just for the Delta Green game master.
Shadow of the Demon Lord – Demon Lord’s Companion 2
Demon Lorda s Companion 2 builds on the first book of that name by providing a slew of new options for exploring and fighting in a world in its final days.
Shadow of the Demon Lord – Queen of Gold
Queen of Gold: Tales of the Pirate Isles presents a complete campaign that takes a group of starting characters to the culmination of their master paths.
Carcosa – Weird Science-Fantasy Horror Setting
Carcosa is a science-fantasy role-playing game setting with a sandbox approach
Savage Worlds : Seven Worlds – Campaign Book
An Epic realistic Science-Fiction Campaign for Savage Worlds set in the Seven Worlds!
Spirit of 77 – Core Rulebook
Hey there, all you boppers! Get ready for slam-bang action and high octane excitement with Spirit of 77 – the 1970a s pop culture RPG
Lamentations of the Flame Princess – Frostbitten & Mutilated
Sometimes the snow will not stop. Under its particled screen like layers of veil that would make of the world a bride to an unknown, vast and unseen groom all civilization is wondering from its hearths and stone corners: What is to be done about the women?
Misspent Youth
Welcome to Misspent Youth: the dystopian sci-fi game that’s all about friendship, standing up for yourself, and changing the world.
5th Edition Adventure – A8: The Forsaken Mountain
A mid-to-high-level adventure for a party of 3-6 characters. Play as stand-alone or part of a larger series.
Hollow Earth Expedition
Set in the tense and tumultuous 1930s, the action-filled Hollow Earth Expedition is inspired by the literary works of genre giants Edgar Rice Burroughs, Jules Verne, and Sir Arthur Conan Doyle.
5th Edition Adventure – A3: The Wicked Cauldron
The Old Ziggurat is a foul place and any would-be heroes willing to enter this abode and challenge the inhabitants must gird themselves for desperate battle against both the arcane and mundane.